As is kind of human nature, with the New Year I’ve been reflecting on the past year and looking toward the next. From getting laid off from my old job in January, to getting a great new job in March, to moving halfway across the state for said job in July, to a bunch of other personal shake ups – it’s been one of the most eventful years for me in a very long time.
Thus, in the spirit of new starts I’m going to start blogging again. Regularly. About roleplaying games, no less. I’m even going to try to get some regular gaming in.
So what subject am I going to kick off the New Year with?
It just so happens I’ve been watching the Mythbusters marathon while I do a bunch of post Christmas cleanup and whatnot – and it struck me what an enormous resource Mythbusters is for GMs. You get top see how crazy, extreme stuff works, across a wide variety of situations. Want to see what happens when a concrete mixer packed with explosives is blown up? Need to figure out if arrows fired from horseback have more penetration? Your players want to try to use a rocket powered chair to get over a barrier? There are episodes for those things, and watching how they tackle the problems associated with busting the myths (or getting to the inevitable point of just blowing shit up). Plus, it’s a hell of a lot of fun