Aspect Magic, Part 1

This is a very short overview of the magic system that I’m developing for my Fate Core fantasy world. I don’t have a lot of the mechanics down, and actually have a much longer description that I’m not going to go into (yet). Basically, magic use ties directly into Fate Core aspects. Not just that […]

Design Journal: Creating Maps – Found Coastlines

For the past few weeks, I’ve been experimenting and tweaking around with generating maps using GIMP and Wilbur. I’ve looked at a number of tutorials on Cartographer’s Guild, particularly RobA’s tutorials and Arsheesh’s Eriond tutorial (as well asĀ +Keith J Davies‘ methods for creating mountains). I’ve learned quite a bit in the process. I have become […]