The Zetetics

zetetic [zəˈtɛtɪk]adjproceeding by inquiry; investigating[from New Latin, from Greek zētētikos, from zēteō to seek] “Despite our failures to date, I still cannot believe that the River of Dream is completely unexplainable in scientific terms. It is a part of the universe, falls under the same laws as everything else in the universe, and I will […]

Giving the Keepers Some Love

Cross posted from Aggregate Cognizance For the most part, the portrayal of Keepers in Tribe 8 has skewed toward a few archetypes: the hard boiled survivalist, the over curious yet-open-to-that-hippy-crap youth, the doddering wizard-stand in, or the tech-obsessed lunatic (as in the Machine Monks). Many times they are depicted as reluctant allies – often relegated […]

Revised Technosmithing

Cross-posted from Aggregate Cognizance. In keeping with the Keeper theme for today (har har), I’ve also finished with my revised Technosmithing write-up for Fate Core. It has some interesting features that set it apart from Synthesis and I think gives Technosmithing more character. You can grab it from Google Docs at the link below. Fate of Vimary […]

Revised Technosmithing Draft

In keeping with the Keeper theme for today (har har), I’ve also finished with my revised Technosmithing write-up for Fate Core. It has some interesting features that set it apart from Synthesis and I think gives Technosmithing more character. You can grab it from Google Docs at the link below. Fate of Vimary Technosmithing Draft

Giving Keepers Some Love

For the most part, the portrayal of Keepers in Tribe 8 has skewed toward a few archetypes: the hard boiled survivalist, the over curious yet-open-to-that-hippy-crap youth, the doddering wizard-stand in, or the tech-obsessed lunatic (as in the Machine Monks). Many times they are depicted as reluctant allies – often relegated to the role of firearm […]

Keeper Kin Package options

The Keeper Kin package that I put in Strands of Flesh and Spirit is a very generic one. It works for generic Keepers that are not often in the spotlight, but players wishing to play Keepers or GMs wishing to feature them may not want them to be so homogenuous. This can be accomplished by multuple […]