With the magic of triangle tables, about five years ago I put together some random tables for post-apocalyptic exploration. I’ve noticed a few tweaks I want to make still, but I figured I’d put them back out there again. These are intended for modern-ish or post-apocalypse settings. Hopefully, they have some semblance of logic (IIRC correctly […]

New shiny random exploration tables!

I have completed completely revising and rethinking the random exploration tables, and this is the result. I like them so much better than the previous ones. They may actually be suitable for random generation of modern cities with some modifications. These are going to be really awesome to use once I start a game (which is hopefully […]

FATE triangle table

Gullerbutry on RPG.net apparently came up with a “triangle” table that is absolutely one of the coolest things I have ever seen. I have been trying to figure out a “FATE-like” way of doing a set of random exploration tables, and this just might be the trick I was looking for (laying out the results […]