Cycle Maps

Relationship maps are probably one of the well know features of Cortex games (specifically Smallville). They’ve been carried over into Cortex Prime as a character creation mod, as part of what’s called Pathways. Pathways overall is an awesome process for stepping through the character creation process, generating relationships, locations, and supporting GMCs. It’s very flexible […]

Children of Lilith Relationship Map

I just completed a massive relationship map for the NPCs in Children of Lilith, as part of my preparations to run the metaplot using Fate Core. The patterns that emerged were very informative, and I finally think I know how I want to alter the published plot to better suit my tastes. Also, spoiler alert. If […]