Corollary to Things I Hate In RPGs

I realized there is a corollary (or set of them) to the things I hate in RPGs. This is mostly aimed toward game designers and publishers 1. Don’t claim that your RPG is realistic, historically accurate or well-researched and then make stupid mistakes that prove it isn’t. Especially don’t make that claim and then write […]

Things I Hate In RPGs (And Sometimes Gamers)

Here goes my break from blogging, because I found something I have to write about. I’ve had a couple conversations recently that have been a bit frustrating in the relative pig-headedness of the other person. One of those was a bizarre PM conversation with someone on RPG.Net. It went kind of like this: Them: “Fate […]